Here is a new version, brand new direct from development :-)

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DerMicha75
ECC2 (java) Developer
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Here is a new version, brand new direct from development :-)

Unread post by DerMicha75 » 07 Dec 2010, 20:46

Hi all,

here is a new version, brand new direct from development :-)

Whats new:

- more meta options to enter
- configurable columns for list view (per platform)
- configurable values for detail view (per platform)
- image view now calculates number of columns based on resolution
- optimized rendering of images
- show metas on right panel
- more than 1 rom directory
- you can choose the type of dir (NoIntro, TOSEC, ...) to fill the meta fields (and have the game ony once in database)
- new platform images (modified the current to avoid these "round edges")
- video support (you can include movies from emumovies.com to show some game sequences) (avi and flv)
--> you need to have the VLC Player installed on your system (since Java does not support such video playing)
- switch between images (only 4 types supported yet)
- auto rotate images (after finishing video)

For all these video and image things try out the a2600 platform, I included some examples

Next steps:

- import function for images and videos (based on set names)
- some more options (show video (yes/no), time between image rotate, ...)
- script support for running games, here I want to do something like GEMUS

And here is the download link (abot 23 MB):

http://www.michas-modellbahn.de/_static/ecc2.zip

Micha

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Vicman
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Posts: 1233
Joined: 17 Jun 2007, 16:12
Location: Germany,Bochum

Re: What I'm doing since January

Unread post by Vicman » 08 Dec 2010, 17:25

Thanks Micha,
very nice features in "ecc2" !
I'll test it soon :shiny:

EDIT:
Just take a look.....
WOW Micha ! really good work !
I love the video-clip-feature :hearteyes:

don't forget to add the "Genre" in the listview :winking:
keep up your developement in ecc2 !
imagepacks:
Done: Vic20, N64, Philips VG-5000 G7000 G7400, SordM5, Amstrad GX4000, Enterprise 64/128
Progress: Atari 8bit, Dosbox, Exelvision EXL 100
Vicman's eCC-Clips on You Tube

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Vicman
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Location: Germany,Bochum

Re: What I'm doing since January

Unread post by Vicman » 08 Dec 2010, 21:01

Hi again,

your "what's new" point :

- switch between images (only 4 types supported yet)

don't work correctly (yet...?)

1. (manually) switching between the images is not possible...only *.png's are shown.....no (jpg-cover)

2. also when using "rotate images" : I watch the video-clip first, the next picture is an ingame-screenshot.
...but the cover-pictures are not shown....('cause they are *.jpg's and not *.png ? )

To put it briefly : *.jpg's don't work yet ;)
imagepacks:
Done: Vic20, N64, Philips VG-5000 G7000 G7400, SordM5, Amstrad GX4000, Enterprise 64/128
Progress: Atari 8bit, Dosbox, Exelvision EXL 100
Vicman's eCC-Clips on You Tube

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DerMicha75
ECC2 (java) Developer
Posts: 521
Joined: 05 Feb 2007, 22:14
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Re: What I'm doing since January

Unread post by DerMicha75 » 09 Dec 2010, 20:26

To put it briefly : *.jpg's don't work yet ;)
this is possible, I tested only with pngs.. I will have a look on it.
don't forget to add the "Genre" in the listview
This should be no problem, I will try it too.

Micha

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ECC
ECC Founder & Developer 2005-2009
Posts: 3680
Joined: 28 Aug 2006, 11:58
Location: Hamburg, Germany
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Re: What I'm doing since January

Unread post by ECC » 11 Dec 2010, 22:54

Hey, i tried emuControlCenter 2, and i think, it looks already really good (i like the animated gifs)! Congratulations, Michael! :thumbsup: Feel free to reverse engeneer all the interesting features in ecc 1 - and all the ressources like configs, pictures and translations! :-)

I think, using java for ecc 2 is a good desision. Maybe you can make it "open source" (maybe hosted on source-forge or github) so other people can add features too.

I really proud that the software we (phoenix, myself and all the people in this forum!) created over the years is so good, that you try to build a Version 2. Thank you!

Maybe phoenix can create a thread "emuControlCenter 2.x"?

Good luck,
Andreas (ecc)
ECC Developer 2005-2009
http://www.camya.com/ecc/
contact: ecc@camya.com

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te_lanus
ECC Support
Posts: 265
Joined: 25 May 2009, 05:00
Location: Port Elizabeth, South Africa

Re: What I'm doing since January

Unread post by te_lanus » 12 Dec 2010, 12:07

Hi

Just tried yours and have this question. I've tried it with both roms and emu inside the ecc2 directory and outside, and got these errors:
Attachments
Clipboard02.jpg
Clipboard02.jpg (28.95 KiB) Viewed 1456 times
Clipboard04.jpg
Clipboard04.jpg (20.1 KiB) Viewed 1456 times
Busy with:
image packs:
- EPOCH Super Cassette Vision, Exelvision EXL100
Platforms:
- Cybiko Xtreme
- Matsushita (Panasonic) National JR-200
- PDP-8, PDP-11, TRS-80 Model 100
- Tangerine Microtan 65, Terminal Computer SOL-20, Wang VS

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DerMicha75
ECC2 (java) Developer
Posts: 521
Joined: 05 Feb 2007, 22:14
Location: Germany
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Re: What I'm doing since January

Unread post by DerMicha75 » 12 Dec 2010, 14:14

Hmmmm, I have to test it. The feature of starting games have little prio at the moment, so I think I missed some settings (I thought it worked last time...)

Can you try to modify your game path to relative path description like /gba/roms or/and alternatively your emu path? I will try and check it tonight, now I go to a model railroad exhibition.

Micha

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DerMicha75
ECC2 (java) Developer
Posts: 521
Joined: 05 Feb 2007, 22:14
Location: Germany
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Re: What I'm doing since January

Unread post by DerMicha75 » 13 Dec 2010, 20:50

Hi te_lanus,

I played a little with my program.

Running packed and unpacked roms inside default dir /user/gba/roms works.
Running packed roms outside ecc2 works.
Running unpacked roms outside ecc2 does not work.

I created a little patch, in next release included. Simply unpack in install dir, overwrite existing files.
ecc2_patch.zip
(12.56 KiB) Downloaded 31 times
Micha

Here are my settings:
options.PNG
options2.PNG
options2.PNG (11.58 KiB) Viewed 1445 times

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DerMicha75
ECC2 (java) Developer
Posts: 521
Joined: 05 Feb 2007, 22:14
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Re: Here is a new version, brand new direct from development

Unread post by DerMicha75 » 03 Jan 2013, 19:50

Closed, newer version available and problems done.

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