Alternative Emu - how to run ?

I want to show you what I'm doing some evenings in my spare time.
At first I want to say that this is ONLY A PRIVATE HOBBY PROJECT, I don't want to "kill" eCC, But eventually wake up Andreas a bit ;-)

Moderator: DerMicha75

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Vicman
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Alternative Emu - how to run ?

Unread post by Vicman » 07 Dec 2013, 15:33

Hi Micha,
you have the option Alernative Emulator in eCC2.....
But how can i run a game with an alt. emu ?
imagepacks:
Done: Vic20, N64, Philips VG-5000 G7000 G7400, SordM5, Amstrad GX4000, Enterprise 64/128
Progress: Atari 8bit, Dosbox, Exelvision EXL 100
Vicman's eCC-Clips on You Tube

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DerMicha75
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Re: Alternative Emu - how to run ?

Unread post by DerMicha75 » 07 Dec 2013, 19:34

Good question, I think its not programmed yet... :-)

Try to set up an alternate extension, but I'm not sure if this is implemented.

Micha (busy)

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Vicman
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Posts: 1233
Joined: 17 Jun 2007, 16:12
Location: Germany,Bochum

Re: Alternative Emu - how to run ?

Unread post by Vicman » 07 Dec 2013, 21:40

setting up an alternate extension works....but makes no sense :crazy:

ie *.d64 files needs memory setting in VICE with 3k,8k,16k,24k or unexpanded

so, i will wait for a new eCC2 version.

nevertheless, thanks for your reply
imagepacks:
Done: Vic20, N64, Philips VG-5000 G7000 G7400, SordM5, Amstrad GX4000, Enterprise 64/128
Progress: Atari 8bit, Dosbox, Exelvision EXL 100
Vicman's eCC-Clips on You Tube

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DerMicha75
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Posts: 521
Joined: 05 Feb 2007, 22:14
Location: Germany
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Re: Alternative Emu - how to run ?

Unread post by DerMicha75 » 26 Mar 2014, 21:03

Now (in 0.8) this is implemented.

Micha

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