I did not post any news the last days... this is why I'm totally rewrite all the user interface stuff. My goal is a customitzable interface where the user can switch between different layout (maybe one for editing data, one for browsing with many screenshots, one with detailed meta, ...)
So I separate all ui elements into separate "widgets". You can place these widges on the application. For instance these lines of the new ini-file define a layout "standard" and place 6 widgets (platform list, games list, game video, platform image, a animated cover view (you can use the slider to rotate the cover) and a 6-screen view (all ingame screens (play1-3, title, loading, boss))
Code: Select all
[standard]
layout=gap 10
columns=[][grow][]
rows=
comp.1=platformList, growx
comp.2=gameList, grow, span 1 2
comp.3=gameVideo, wrap
comp.4=platformImage, grow, wrap
comp.5=gameImagesCoverAnimation
comp.6=gameImagesIngame, grow
More infos and test version soon.
Micha