ISSUE #01 - The parser (the way DOS games are imported)

This is a forum section for ideas howto implement and running DOS games in ECC (using DOSBox), this forum wil be temporally here until the problem is solved.
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Phoenix
ECC Developer 2006-2016
Posts: 9057
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ISSUE #01 - The parser (the way DOS games are imported)

Unread post by Phoenix » 17 Dec 2009, 18:54

Hi All,

Ok, let me start by making clear, that DOS games will be imported with the ZIP parser, so games should be zipped and then imported into ECC, so everyone has the same CRC32 with this, nomatter how the ZIP is compressed.

To enabled this you should:

1. replace the contents of the file 'ecc-system\system\ecc_dosbox_system.ini' with:

Code: Select all

[EXTENSIONS]
zip = 1
[PARSER]
FileParserZip#dosbox = zip
2. or download the file here and overwrite the old one.
ecc_dosbox_system.ini
(56 Bytes) Downloaded 41 times
example screen:
ecc_dos_import_example.jpg
Sebastiaan Ebeltjes | ECC Developer 2006-2016 | ECC Forum Admin | Phoenix Interactive WebMaster
[- ECC programs -]
eccUpdate, eccScriptSystem, GtkThemeSelect, DatFileUpdater (DFU), ImagePackCenter (IPC), eccDiagnostics, 3dGallery, iccImageInject
eccKameleonCode, eccCreateStartmenuShotcut, eccThirdPartyConfig (TPC), EmuMoviesDownloader (EMD), eccVideoPlayer
MobyGamesImporter (MGI), ECC Amiga GetGemusConfig.

User avatar
Phoenix
ECC Developer 2006-2016
Posts: 9057
Joined: 27 Aug 2006, 01:17
Location: Deventer, The Netherlands
Contact:

Re: ISSUE #01 - The parser (the way DOS games are imported)

Unread post by Phoenix » 18 Dec 2009, 19:45

The DOSBox parser is set to this default in update 000418.
Sebastiaan Ebeltjes | ECC Developer 2006-2016 | ECC Forum Admin | Phoenix Interactive WebMaster
[- ECC programs -]
eccUpdate, eccScriptSystem, GtkThemeSelect, DatFileUpdater (DFU), ImagePackCenter (IPC), eccDiagnostics, 3dGallery, iccImageInject
eccKameleonCode, eccCreateStartmenuShotcut, eccThirdPartyConfig (TPC), EmuMoviesDownloader (EMD), eccVideoPlayer
MobyGamesImporter (MGI), ECC Amiga GetGemusConfig.

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