Script for Project 64?

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Iislsdum
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Script for Project 64?

Unread post by Iislsdum » 21 Feb 2010, 17:13

When I try to open a Nintendo 64 rom in Project 64 v1.6 an error message pops up saying
Attempt to open file failed.
after a black screen (in the emulator). I click OK, and it reverts back to as if I had simply opened the emulator by running the exe file. The file works fine if I click file>open, and open it from there. Is there a script for this? If so please link to it. If not does anyone know how I can fix this?

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DerMicha75
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Re: Script for Project 64?

Unread post by DerMicha75 » 21 Feb 2010, 17:28

Hi,

you do not need a script. Simply use parameter %ROM% and activate "escape path". But..... Project64 can only used in this way with unpacked roms or zipped roms. 7z does not work. So either ZIP your roms or activate the unzip option in ECC.

Micha

Iislsdum
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Re: Script for Project 64?

Unread post by Iislsdum » 21 Feb 2010, 18:11

These are the setting I have been using while getting this error. All of my roms are unpacked, and I am not using the automatically unpack zip/7zip files setting.

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Vicman
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Re: Script for Project 64?

Unread post by Vicman » 21 Feb 2010, 22:17

For me it works with zipped files :

with Project64 : %ROM% and filename only

with 1964 : -g%ROM% and escape path
Attachments
project64.jpg
Project64
1964.jpg
1964
imagepacks:
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Iislsdum
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Re: Script for Project 64?

Unread post by Iislsdum » 22 Feb 2010, 00:27

OK I also turned on "ALT1", and it worked, but then acidentally turned on z64 and now it doesn't work again (same problem) it there a way to turn this off?

Morkai
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Re: Script for Project 64?

Unread post by Morkai » 21 Sep 2012, 21:05

Hi,

Project64 1.61 work like a charm :)

but the same configuration crashes 1.70 (Kernel-Crash!)
Any Ideas?

Reagards

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Phoenix
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Re: Script for Project 64?

Unread post by Phoenix » 22 Sep 2012, 16:42

Hi, i am on a small vacation now after that i will test this :-)
Sebastiaan Ebeltjes | ECC Developer 2006-2016 | ECC Forum Admin | Phoenix Interactive WebMaster
[- ECC programs -]
eccUpdate, eccScriptSystem, GtkThemeSelect, DatFileUpdater (DFU), ImagePackCenter (IPC), eccDiagnostics, 3dGallery, iccImageInject
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Phoenix
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Re: Script for Project 64?

Unread post by Phoenix » 25 Sep 2012, 00:01

Hi Morkai,

It seems there are many (beta) versions of Project64 v1.7, and there is not yet a public release!.
If the "kernel" crashes...there is nothing ECC could do because we don't have v1.7 at the moment and we don't know the (new?) menusystems etc...
Better is to wait for the v1.7 final or public release to come around or use the latest v1.61

Maybe you can report your "commandline" problem to the P64 team so they can attempt to fix it (or maybe you have a corrupt rom?).

Ps. if you really want to use a script for your version to load roms from the menu system, please feel free to look for examples in the ecc-script folder, it should not be hard to adjust one... :smartass:
Sebastiaan Ebeltjes | ECC Developer 2006-2016 | ECC Forum Admin | Phoenix Interactive WebMaster
[- ECC programs -]
eccUpdate, eccScriptSystem, GtkThemeSelect, DatFileUpdater (DFU), ImagePackCenter (IPC), eccDiagnostics, 3dGallery, iccImageInject
eccKameleonCode, eccCreateStartmenuShotcut, eccThirdPartyConfig (TPC), EmuMoviesDownloader (EMD), eccVideoPlayer
MobyGamesImporter (MGI), ECC Amiga GetGemusConfig.

Morkai
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Re: Script for Project 64?

Unread post by Morkai » 25 Sep 2012, 22:21

I will follow your advise and use 1.6

By the way my version was the last oficiall before the stopped development.

Thank you for your help.

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