ScummVM GIT Datfile

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Gruby
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ScummVM GIT Datfile

Unread post by Gruby » 19 Jan 2009, 21:23

ScummVM GIT (Daily Build) datfile : v0.99.1.8

ScummVM + Residual Games: xxxx
Resources: xxx

Changes : ** 2013-10-03 **
Open "Show" on spoiler for view.
Spoiler: show
Sorry, no changelog. I'm bizzy...
The datfile required Two emulators. *Changed 2012-01-20 *
Open "Show" on spoiler for view.
Spoiler: show
GLOBAL
ScummVM Special by Gruby.
- Install ScummVM latest Daily Build version.
- Extract the ScummVM Special by Gruby archive in your scummvm folder.
- In the ECC configure, browse scummvm-sp.exe.
Copy in the datfile pack scummvm.ini file in this location, and overwrite the existing one:
Default scummvm.ini locations :
- Windows Vista: \Users\username\AppData\Roaming\ScummVM\scummvm.ini
- Windows 2000/XP: \Documents and Settings\username\Application Data\ScummVM\scummvm.ini
- Windows NT4: <windir>\Profiles\username\Application Data\ScummVM\scummvm.ini
- Windows 95/98/ME: <windir>\scummvm.ini

ALT1 - Residual SVN
- Download latest compiled engine in Residual Homepage.
- Install the downloaded residual build.
- In the ECC configure residual.exe as second emulator (ALT1)
SVM Scripts :* Changed : 2012-01-20 *

GLOBAL
- Working Scummvm-sp.eccscript (ParentRomOf problem is not solved).
scummvm-sp.eccscript.zip
(1.21 KiB) Downloaded 113 times
ALT1 (Residual)
- Working. ( i hope )
Residual.zip
(1.47 KiB) Downloaded 139 times
ScummVM GIT datfilePack :* 2013-10-03 *
SVM GIT DatfilePack (v0.99.1.8)

The ScummVM GIT version is Only this Games Detected (Datfile+Missings).
Please rebuild your ROMs this datfile with clrmamepro (RomCenter is not handle the subfolders). Some games is requires subfolder mode. Otherwise this games is not working correctly. Move the rebuilded and complete zipfiles in the ECC SVM roms folder. ANY other sets is move the other Directory.

!! EmuControlCenter Game detection is not correct (yet), Please be patient !!
Last edited by Gruby on 04 Oct 2013, 12:02, edited 111 times in total.
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Since I'm no native speaker my English is unfortunately far from perfect, so please excuse any bad grammar and spelling.

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Gruby
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Re: ECC Dat - ScummVM

Unread post by Gruby » 20 Jan 2009, 14:48

80 AGOS engine games added.

Elvira series, Simon the Sorcerer series, Feeble files, Waxworks... :cool:

Datfile is the first post.
Microkey and HomeLab TOSEC Datter & Redump.org Dumper.
Since I'm no native speaker my English is unfortunately far from perfect, so please excuse any bad grammar and spelling.

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Phoenix
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Re: ECC Dat - ScummVM

Unread post by Phoenix » 20 Jan 2009, 15:22

Great work Gruby!, keep it up! :thumbsup:
Sebastiaan Ebeltjes | ECC Developer 2006-2016 | ECC Forum Admin | Phoenix Interactive WebMaster
[- ECC programs -]
eccUpdate, eccScriptSystem, GtkThemeSelect, DatFileUpdater (DFU), ImagePackCenter (IPC), eccDiagnostics, 3dGallery, iccImageInject
eccKameleonCode, eccCreateStartmenuShotcut, eccThirdPartyConfig (TPC), EmuMoviesDownloader (EMD), eccVideoPlayer
MobyGamesImporter (MGI), ECC Amiga GetGemusConfig.

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Gruby
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Re: ECC Dat - ScummVM

Unread post by Gruby » 21 Jan 2009, 18:13

Changes :
-------------
2009-01-21
Added :
- Cine Engine games (Future Wars and Operation Stealth)
- many AGI Fanmade games manufacturer.

Dat is the first post. :swing:
Microkey and HomeLab TOSEC Datter & Redump.org Dumper.
Since I'm no native speaker my English is unfortunately far from perfect, so please excuse any bad grammar and spelling.

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Phoenix
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Re: ECC Dat - ScummVM

Unread post by Phoenix » 21 Jan 2009, 19:27

Hey Gruby,

I still miss my 'Indiana Jones' and the VGA games..., hahah, good work, i'll create an ECC Live! update for the DAT's next weekend so please make it as complete as possible!
Sebastiaan Ebeltjes | ECC Developer 2006-2016 | ECC Forum Admin | Phoenix Interactive WebMaster
[- ECC programs -]
eccUpdate, eccScriptSystem, GtkThemeSelect, DatFileUpdater (DFU), ImagePackCenter (IPC), eccDiagnostics, 3dGallery, iccImageInject
eccKameleonCode, eccCreateStartmenuShotcut, eccThirdPartyConfig (TPC), EmuMoviesDownloader (EMD), eccVideoPlayer
MobyGamesImporter (MGI), ECC Amiga GetGemusConfig.

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Gruby
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Re: ECC Dat - ScummVM

Unread post by Gruby » 21 Jan 2009, 20:04

My next step is the SCUMM engine

Maniac Mansion, Zak McKracken, Indiana Jones, Monkey Island series, Loom etc....
and a lots of Humongous Game like Freddi Fish series, Putt-Putt series etc....

I have a problem. :crazy:

I testing a game with ECC - Simon the Sorcerer 1 (CD-DOS)
The game is running but the ECC is only one file is extracting simon1 (CD).zip , sim1da.zip is not extracted.

any idea the resolving ? ( if it is possible ) otherwise my datfile is unusable in this format. :shocked:

Datfile details : ( romof sim1da used )

Code: Select all

game (
	name "simon1 (CD)"
	description "Simon the Sorcerer 1 (CD-DOS)"
	year 1993
	manufacturer "Adventure Soft"
	romof sim1da
	rom ( name GAMEPC size 29176 crc 524fb94c )
	etc...... (more roms)
)

... more Games

resource (
	name sim1da
	description "Simon the Sorcerer 1 CD-DOS Audio (VOC)[Not Game] "
	year 1993
	manufacturer "Adventure Soft"
	rom ( name EFFECTS.VOC size 3516600 crc 9932a0fd )
	rom ( name SIMON.VOC size 170329792 crc 191c6ae6 )
)
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Gruby
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Re: ECC Dat - ScummVM

Unread post by Gruby » 22 Jan 2009, 19:24

2009-01-22 Added :
- Lure Engine games (Lure of the Temptress) :lol:
- SCUMM engine - Indiana Jones and the Last Crusade games and 3 FM-Towns Demos

DAT in the first post :)
Microkey and HomeLab TOSEC Datter & Redump.org Dumper.
Since I'm no native speaker my English is unfortunately far from perfect, so please excuse any bad grammar and spelling.

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Phoenix
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Re: ECC Dat - ScummVM

Unread post by Phoenix » 22 Jan 2009, 19:39

Hi Gruby,

You should use the ScummVM script v1.0.0.4 to extract more that one file out an ZIP file!

And great work for the DAT, i'll give it a spin soon!
Sebastiaan Ebeltjes | ECC Developer 2006-2016 | ECC Forum Admin | Phoenix Interactive WebMaster
[- ECC programs -]
eccUpdate, eccScriptSystem, GtkThemeSelect, DatFileUpdater (DFU), ImagePackCenter (IPC), eccDiagnostics, 3dGallery, iccImageInject
eccKameleonCode, eccCreateStartmenuShotcut, eccThirdPartyConfig (TPC), EmuMoviesDownloader (EMD), eccVideoPlayer
MobyGamesImporter (MGI), ECC Amiga GetGemusConfig.

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Phoenix
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Re: ECC Dat - ScummVM

Unread post by Phoenix » 22 Jan 2009, 19:46

@Gruby,

It seems to work fine now :thumb:, but it looks loke we still miss a lot of games :yes_head:
here is a screen:
Attachments
ecc_svm_dat_test.jpg
Sebastiaan Ebeltjes | ECC Developer 2006-2016 | ECC Forum Admin | Phoenix Interactive WebMaster
[- ECC programs -]
eccUpdate, eccScriptSystem, GtkThemeSelect, DatFileUpdater (DFU), ImagePackCenter (IPC), eccDiagnostics, 3dGallery, iccImageInject
eccKameleonCode, eccCreateStartmenuShotcut, eccThirdPartyConfig (TPC), EmuMoviesDownloader (EMD), eccVideoPlayer
MobyGamesImporter (MGI), ECC Amiga GetGemusConfig.

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Gruby
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Re: ECC Dat - ScummVM

Unread post by Gruby » 23 Jan 2009, 06:42

The my Scummvm final that is more than 1400 games and need a lot of manually corrections (and time) The ScummVM is not generate a datfile oneself like MAME.
I ask a little patience :)
Microkey and HomeLab TOSEC Datter & Redump.org Dumper.
Since I'm no native speaker my English is unfortunately far from perfect, so please excuse any bad grammar and spelling.

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Gruby
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Re: ECC Dat - ScummVM

Unread post by Gruby » 23 Jan 2009, 10:03

Phoenix wrote:Hi Gruby,

You should use the ScummVM script v1.0.0.4 to extract more that one file out an ZIP file!

And great work for the DAT, i'll give it a spin soon!
Not working.. I use the latest script v1.0.0.4
the extracted directory contains this files:
GAMEPC 29,176
ICON.DAT 14,361
MT_FM.IBK 3,204
SIMON.GME 6,943,110
STRIPPED.TXT 252
TBLLIST 711

romof sim1da - sim1da.zip files is still missings
EFFECT.voc and simon.voc
Microkey and HomeLab TOSEC Datter & Redump.org Dumper.
Since I'm no native speaker my English is unfortunately far from perfect, so please excuse any bad grammar and spelling.

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Phoenix
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Re: ECC Dat - ScummVM

Unread post by Phoenix » 23 Jan 2009, 10:40

Can you upload the zip? so i can take a look...
Sebastiaan Ebeltjes | ECC Developer 2006-2016 | ECC Forum Admin | Phoenix Interactive WebMaster
[- ECC programs -]
eccUpdate, eccScriptSystem, GtkThemeSelect, DatFileUpdater (DFU), ImagePackCenter (IPC), eccDiagnostics, 3dGallery, iccImageInject
eccKameleonCode, eccCreateStartmenuShotcut, eccThirdPartyConfig (TPC), EmuMoviesDownloader (EMD), eccVideoPlayer
MobyGamesImporter (MGI), ECC Amiga GetGemusConfig.

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Gruby
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Re: ECC Dat - ScummVM

Unread post by Gruby » 24 Jan 2009, 09:27

2009-01-24

Added :
- SCUMM engine
The Secret of Monkey Island - 46 versions.
Monkey Island 2: LeChuck's Revenge - all Original and some Fanmade translated versions (25).
The Curse of Monkey Island - 6 Original and 4 Fanmade traslated versions.
Loom - 31 original and 7 Fanmade translated versions.
- SAGA engine - Inherit the Earth: Quest for the Orb - 5 versions.

@Phoenix - I send a PM for you later..
Microkey and HomeLab TOSEC Datter & Redump.org Dumper.
Since I'm no native speaker my English is unfortunately far from perfect, so please excuse any bad grammar and spelling.

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Gruby
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Re: ECC Dat - ScummVM

Unread post by Gruby » 25 Jan 2009, 06:14

Phoenix wrote:Can you upload the zip? so i can take a look...
If you testing the script
Please rename any zipfile sim1da.zip and copy this file in your directory.
If you running the game and the extracted directory is contains your sim1da.zip files then script is working. :yes_head:
Microkey and HomeLab TOSEC Datter & Redump.org Dumper.
Since I'm no native speaker my English is unfortunately far from perfect, so please excuse any bad grammar and spelling.

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Gruby
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Re: ECC Dat - ScummVM

Unread post by Gruby » 25 Jan 2009, 18:10

2009-01-25 Added:
GOB engine :
- A.J.'s World of Discovery
- Gobliiins 1 18 versions
Scumm engine :
- Day of the Tentacle 27 versions
Scumm Humongous engine
- Fatty Bear games 16 versions
Tinsel engine :
- Discworld all (8) versions
- Discworld 2: Missing Presumed ...!?" 5 versions
Microkey and HomeLab TOSEC Datter & Redump.org Dumper.
Since I'm no native speaker my English is unfortunately far from perfect, so please excuse any bad grammar and spelling.

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Gruby
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Re: ECC Dat - ScummVM

Unread post by Gruby » 26 Jan 2009, 11:26

2009-01-26
I rename All AGI engine filenames, Please Rebuild this games.
Microkey and HomeLab TOSEC Datter & Redump.org Dumper.
Since I'm no native speaker my English is unfortunately far from perfect, so please excuse any bad grammar and spelling.

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Blackerking
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Re: ECC Dat - ScummVM

Unread post by Blackerking » 26 Jan 2009, 22:07

I'm to stupid for ClrMame. Could someone give me a step by step tutorial. :sweatdrop:
Nothing that looks like a signature.

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namnam
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Re: ECC Dat - ScummVM

Unread post by namnam » 26 Jan 2009, 23:15

Blackerking wrote:I'm to stupid for ClrMame. Could someone give me a step by step tutorial. :sweatdrop:
I don't know how to use clrmame either LOL.
I'm using romcenter ( http://www.romcenter.com ). I think it's a lot easier to handle.

But, I have found a tutorial that can help you: http://www.mameworld.net/easyemu/clrmam ... -menu.html

:thumb:

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Gruby
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Re: ECC Dat - ScummVM

Unread post by Gruby » 27 Jan 2009, 07:23

I ask a little patience.... :surrender:

I Rebuild the Complete datfile in new format.
- The filename is Only GameID.
If i finished this rebuild i share my scummvm.ini .

The new datfile is required this scumvvm.ini , Please copy this scummvm.ini in the place of your ini file, and overwrite existing file. After this step is ScummVM is recognized all ID in my datfile ( I Hope)

AGI Fanmade Games Here

OK I write a Step by step usage tutorial. ( Later... )
Microkey and HomeLab TOSEC Datter & Redump.org Dumper.
Since I'm no native speaker my English is unfortunately far from perfect, so please excuse any bad grammar and spelling.

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Vicman
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Re: ECC Dat - ScummVM

Unread post by Vicman » 27 Jan 2009, 09:47

Blackerking wrote:I'm to stupid for ClrMame. Could someone give me a step by step tutorial. :sweatdrop:
German Tutorial : ;)
http://www.q-marine.de/clrmamepro_tutorial_gr.pdf
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