Search found 14 matches

by staticmem
20 Sep 2009, 11:57
Forum: RESOURCE LINKS & GAMEZONE
Topic: Microbee website
Replies: 1
Views: 793

Microbee website

Hi, just thought i'd let other Microbee enthusiasts know about my new website devoted to this classic Australian microcomputer.
The site is very basic at present but will be expanded on as time permits.

http://microbee.co.cc/
by staticmem
09 Jul 2008, 17:57
Forum: CHATBOX & NEWS
Topic: Getting microbee started with ECC using ubee512
Replies: 25
Views: 2409

Re: Getting microbee started with ECC using ubee512

I have released uBee512 2.7.0 that has the required functionality for use with ECC: http://sourceforge.net/projects/ubee512/ ECC 0.9.8 Build 4: The required Commandline parameter: --config=games.ini "--file-list-q=%FILE_ROM_PATH%%FILE_ROM_FILE%" %FILE_ROM_FILE% Leave all the check boxes un-checked. ...
by staticmem
29 Jun 2008, 16:49
Forum: CHATBOX & NEWS
Topic: Getting microbee started with ECC using ubee512
Replies: 25
Views: 2409

Re: Getting microbee started with ECC using ubee512

Hi Phoenix,

A couple more extensions you could add are 'PRE' and 'ASC'. I think that's about it now :-k

Stewart
by staticmem
22 Jun 2008, 19:21
Forum: CHATBOX & NEWS
Topic: Getting microbee started with ECC using ubee512
Replies: 25
Views: 2409

Re: Getting microbee started with ECC using ubee512

Hi Andreas (ecc ?),

From a few post posts back I posed a question about having no having file extension for a ROM file for scanning purposes, i.e "" as the extension, Phoenix suggested you might be able to answer this question. Is this possible ?

Thanks
Stewart
by staticmem
22 Jun 2008, 15:38
Forum: CHATBOX & NEWS
Topic: Getting microbee started with ECC using ubee512
Replies: 25
Views: 2409

Re: Getting microbee started with ECC using ubee512

Hi Phoenix, One small change to the configuration is required to allow the file extension to appear in the parameter to be passed to uBee512. I think this setting needs to be set to 0 for that?: noExtension = "0" Also the 'Programs' directory should be changed to 'Program files'. I have an issue wit...
by staticmem
22 Jun 2008, 10:50
Forum: CHATBOX & NEWS
Topic: Getting microbee started with ECC using ubee512
Replies: 25
Views: 2409

Re: Getting microbee started with ECC using ubee512

Happy to say it's all working now :yes_head: Could these extensions also be added?: MCL, ML, and Z Also some files do not have extensions so they need to be added too, how do I allow files with no extension to be scanned? Below is the 'ecc_mb_user.ini' file (0.9.7 series) configured for use with uBe...
by staticmem
22 Jun 2008, 09:12
Forum: CHATBOX & NEWS
Topic: Getting microbee started with ECC using ubee512
Replies: 25
Views: 2409

Re: Getting microbee started with ECC using ubee512

Thanks Phoenix, I'll try that out and see how it goes, those extensions will be the ones needed to be added but there may be another one or two types to add as well. I'll do a check on on all the games I have and see what others need adding. I'll post back later.

Stewart
by staticmem
22 Jun 2008, 05:03
Forum: CHATBOX & NEWS
Topic: Getting microbee started with ECC using ubee512
Replies: 25
Views: 2409

Re: Getting microbee started with ECC using ubee512

The main file types that I would like to see added are these: COM, SUB, MWB, BAS, BIN, DAT, BEE, Z80, MAC I think the above would cover most situations. I tried to add some of the above to ecc_mb_user.ini at the end of the file... [EMU.bee] [EMU.mwb] I was surprised not to see these not appear in EC...
by staticmem
21 Jun 2008, 16:55
Forum: CHATBOX & NEWS
Topic: Getting microbee started with ECC using ubee512
Replies: 25
Views: 2409

Re: Getting microbee started with ECC using ubee512

Hi Phoenix The extensions you have now are fine for disk images. What uBee512 needs (and for other emulators possibly) is a way for any file name extension to be allowed. The filenames uBee512 uses may have any extension name, there are no standard name types. Should ECC even be concerned with exten...
by staticmem
21 Jun 2008, 14:06
Forum: CHATBOX & NEWS
Topic: Getting microbee started with ECC using ubee512
Replies: 25
Views: 2409

Re: Getting microbee started with ECC using ubee512

I have implemented some new features in the development of uBee512 to allow games to be started as a file, games do not need to reside on a disk image. This all works when started from a command line and independent of ECC. Now I need to know how I scan all these games as if they were ROMs in ECC, t...
by staticmem
16 May 2008, 00:28
Forum: CHATBOX & NEWS
Topic: Getting microbee started with ECC using ubee512
Replies: 25
Views: 2409

Re: Getting microbee started with ECC using ubee512

Thinking about it a little more there is no reason why uBee512's configure script can't contain all the required game entries and start up information, the configure script already allows customized start up sections. Would be as easy as: ubee512 gamex So the problem now is just for me to add the ot...
by staticmem
15 May 2008, 23:41
Forum: CHATBOX & NEWS
Topic: Getting microbee started with ECC using ubee512
Replies: 25
Views: 2409

Re: Getting microbee started with ECC using ubee512

So actually, if i am not mistaken the problem here is that ubee512 loads a virtual disk image with multiple games on it?? Yes, that's how it is used now, but the ideal way would be to have one disk image that contains a system and BASIC(s) and a utility program that handles bringing across the game...
by staticmem
15 May 2008, 23:04
Forum: CHATBOX & NEWS
Topic: Getting microbee started with ECC using ubee512
Replies: 25
Views: 2409

Re: Getting microbee started with ECC using ubee512

yes my wish is to have a ecc-script which is capable to get the programs on microbee-disks automatically started in ECC. Sorry, i'm actually not able to write scripts by myself, hopefully ecc-developers can help us to define the needed code-settings in a ecc-script. I think the best way to do this ...
by staticmem
15 May 2008, 00:26
Forum: CHATBOX & NEWS
Topic: Getting microbee started with ECC using ubee512
Replies: 25
Views: 2409

Re: Getting microbee started with ECC using ubee512

I've tried this - before writing my first entry - via a batch-file to load the emulator with the needed extensions. Not knowing that the disks must be in place directly in the disks-directory of uBee512 and not in the main directory of uBee512 i become the error message that they should not be writ...